Keranos embodies the fury of the storm and the sudden blaze of epiphany. His efficiency with storms and lightning is indomitable and his hand could be seen in every storm cloud. A Titan of little patience and less mercy, he dispensed insights and blasts of lightning in equal measure. He was intolerant of mortals as an Emanation, whom he saw as reckless, yet he also respected those who took action with clear purpose, especially if they seeked his approval first. Such individuals earned a two-edged blessing: momentary glimpses of the future, but the inability to change what is to come. Keranos' origins are uncertain, and his cults took many forms; some are described by ancient sources as a dark cloud in the sky that never budges, others say a lightning bolt that is golden in color. He is an Emanation of epiphany, "the god that comes", and his "foreignness" as an arriving outsider-god may be inherent and essential to his cults. He was the last Emanation to be born during the Creation Saga and his festivals were the driving force behind the development of Kronos' revelries. He was seen to often meddle with the affairs of mortals, and was known for his erotic escapades with women.
|
"Full Manifestation Light") Due to his mastery of Fullbring, Tetsuo is able to use Bringer Light, which allows him to increase his speed and the height of his jumps by pulling on the “soul” of the ground surface or air. He has shown to be quite fast and skilled at the technique, able to dodge successive attacks with ease.
Electrical Path Channeling: Tetsuo invented a specialized use of the Bringer Light which allows him to overcome the inhibition of using electricity in mid-air. By using the Reishi contained in the “soul” of the air, he connects the electricity of his Fullbring attacks to a target along a “channel,” thus bypassing non-conductive substances (such as air) altogether. Essentially, he utilizes the Reishi of the substance, not the substance itself, to serve as a conduit.
Flash Point (引火点 (フラッシュポイント, Furasshu Pointo); Jpn. Inkaten): When activated Tetsuo’s tonfa begin to spark with electricity that is generated by his spirit energy. (Technically speaking, the ionic imbalance created when Tetsuo subconsciously splits the influent/effluent currents or charged “protons” of his released Reiatsu.) He must make physical contact with his foe in order to electrocute them, with the exception of his synthesized lightning technique. His Fullbring consists of four main aspects:
Electricity Manipulation: Tetsuo possesses the ability to generate and discharge electricity through conductive media at sufficiently high amounts to kill grown men or short out a building's electrical system. He can also manipulate electricity in its natural form. He has specialized the technique in many different ways, often depending on the circumstance or need, such as: charging his hands and feet in order to move at speeds much higher than normal, especially for long distance travel or evasionary maneuvers; hacking into electronic devices and bypassing security measures; immunity to the effects of telepathic manipulation due to an electromagnetic “brain barrier,” and sensing electric phenomena. He most heavily uses this technique, however, to charge his tonfa as well as creating electric shock waves. He can also sense and release electromagnetic waves to enable him to see the image of a room three-dimensionally without the use of sight, which eliminates potential blind spots and allows him to “see” in the dark.
Electromagnetism: Tetsuo can use electromagnetism to attract and repel metallic materials, as well as manipulating metalloid elements to his advantage. He most commonly uses this technique to redirect projectiles or adhere/propel off of metal surfaces.
Synthesized Lightning Bolts: At the peak of his Fullbring, Tetsuo can produce over 100,000 amperes of electricity with a potential of 100 million volts, rivaling the power of a lightning bolt. The time needed to complete a strike is incredibly fast, and as such the attack is unavoidable. To use this technique, he first charges a Reishi path to lock on his target, then he unleashes the powerful discharge of his Fullbring’s electricity. The “return stroke” travels at an average of 30 kiloamperes, (1×108 m/s) the speed of naturally occurring lightning. There is a very small window where, if an opponent senses the charged particles in the air right before the return stroke, they are able to dodge the attack, but it is extremely rare to find an individual capable of such speed. This technique, while extremely destructive, can only be used once during his Fullbring, and is severely draining on his spirit energy. As such, it is mostly impractical for fights, except as a finishing blow, and Tetsuo tries to avoid using it in combat.
Ohm's law
Closed Circuit according to Ohm's Law. Tetsuo produces the voltage (V) transmitted via a channel (i) which encounters resistance (R), such as a wire or cable.
Neuron-Synapse Disruption: Arguably Tetsuo’s strongest technique. When Tetsuo makes direct contact with an opponent, he is able to manipulate energy at a molecular level. This disrupts the inhibitory synapses in the opponent’s nervous system, causing an overload of sensory information to flood the brain. (As every little detail and unnecessary distraction that the body automatically blocks out is suddenly perceptible.) This results in paralysis, as the victim is unable to focus on anything in this state—even controlling their own muscles. However, the effects are only temporary, and Tetsuo must strike within a certain window in order for this technique to be effective. A secondary effect of this technique would be for Tetsuo to take control of his own muscles and nerves via transmitting all electrical impulses from his brain in a straight line directly to the part of the body he wants to use, completely bypassing his nervous system. This is useful if his ability to move has been inhibited or removed by an opponent. However, to use this technique he is forced to find or construct a "closed circuit" in order to influence his own body. It also charges his body completely; so contact with water or another highly conductive substance would be fatal. If used for a long period of time, it also begins to degenerate his physical body.
Summoning requires the user to hand the sheath to a nearby ally, grabbing the ornamental hilt which is decorated with a garnet and the face of a wolf connecting both the blade and the hilt together. As he draws it, purple sparks appear to rain from the sheath, the usually white metal of the blade warped with heat into shades of yellow and deep red. Upon utilizing it, the user takes a stance. The space around him/her and the claymore becomes stained with dark red blood, and the blade of the spear is enveloped by the radiance of the blood, giving off strange violent and furious sounds. When Cu Chulainn uses Areadhbar, all his terrible memories for which he has pushed into the darkest recesses of his mind surface once more and remind himself the torment of killing his son, his most putrid moments on the battlefield, and every other thing. This infects the presence of Areadhbar, turning it into a a sinister and wicked spear befitting a demon, a "demonic spear of calaimity". Transformed into a grotesque and unsightly form, red lightning flickers through the surroundings as it is clad in his wanton hatred. Upon raising the spear, he releases the blood radiance upon the enemy as a flash of light, a surging wave with th esimple purpose of destruction. It releases a straight line of crimson lightning from the tip of the sword, destroying all in its path. Utilizing the spear takes a great deal of energy, giving him intense pain throughout the body.
Yassen Templa, Storm Cell (Ancestor-Empowered Storm Cell): The spectral ghosts of Wulfric's ancestors form a golden line behind him, starting with Asier and then finishing with Syntyche, all their hands resting on the shoulder of those in front of them. It is important to note that Wulfric can only use this technique after the first anvil has been made in the sky, and if he has already begun to make the second anvil beneath the crust, it is too late to move onto the Yassen Templa. If he does choose to use it, the clouds in the sky bulge and fold, giving themselves an appearance as though they have the essence of stars. The colors of these clouds twist from a hazy blue, to boiling magenta and green, much like an aurora borealis, implying that he is tapping into the primordial strength of Fenrir to do so. The remaining sunlight in the sky wavers as it becomes overshadowed with a polyp-like texture, the clouds no longer made out of water or obeying the laws of normal weather patterns—but made up entirely of aether. The earth will rip, slide and undulate as cataclysmic strikes of lightning create mushroom-shaped explosions on the earth's surface. The clouds and lightning generated by this technique dominate the sky from one horizon to the other, consume living and unliving matter alike, and drain mana and vital energy from everything in the vicinity like a maelstrom. It transforms the consumed energy into spell-like effects that defy the understanding of most sages, altering the landscape with forks of endless teeming lightning. This effect leaves a white chalky latticelike structures in its wake. Everything including water is transformed into the white manaless husk of what it once was.
Electrical Path Channeling: Tetsuo invented a specialized use of the Bringer Light which allows him to overcome the inhibition of using electricity in mid-air. By using the Reishi contained in the “soul” of the air, he connects the electricity of his Fullbring attacks to a target along a “channel,” thus bypassing non-conductive substances (such as air) altogether. Essentially, he utilizes the Reishi of the substance, not the substance itself, to serve as a conduit.
Flash Point (引火点 (フラッシュポイント, Furasshu Pointo); Jpn. Inkaten): When activated Tetsuo’s tonfa begin to spark with electricity that is generated by his spirit energy. (Technically speaking, the ionic imbalance created when Tetsuo subconsciously splits the influent/effluent currents or charged “protons” of his released Reiatsu.) He must make physical contact with his foe in order to electrocute them, with the exception of his synthesized lightning technique. His Fullbring consists of four main aspects:
Electricity Manipulation: Tetsuo possesses the ability to generate and discharge electricity through conductive media at sufficiently high amounts to kill grown men or short out a building's electrical system. He can also manipulate electricity in its natural form. He has specialized the technique in many different ways, often depending on the circumstance or need, such as: charging his hands and feet in order to move at speeds much higher than normal, especially for long distance travel or evasionary maneuvers; hacking into electronic devices and bypassing security measures; immunity to the effects of telepathic manipulation due to an electromagnetic “brain barrier,” and sensing electric phenomena. He most heavily uses this technique, however, to charge his tonfa as well as creating electric shock waves. He can also sense and release electromagnetic waves to enable him to see the image of a room three-dimensionally without the use of sight, which eliminates potential blind spots and allows him to “see” in the dark.
Electromagnetism: Tetsuo can use electromagnetism to attract and repel metallic materials, as well as manipulating metalloid elements to his advantage. He most commonly uses this technique to redirect projectiles or adhere/propel off of metal surfaces.
Synthesized Lightning Bolts: At the peak of his Fullbring, Tetsuo can produce over 100,000 amperes of electricity with a potential of 100 million volts, rivaling the power of a lightning bolt. The time needed to complete a strike is incredibly fast, and as such the attack is unavoidable. To use this technique, he first charges a Reishi path to lock on his target, then he unleashes the powerful discharge of his Fullbring’s electricity. The “return stroke” travels at an average of 30 kiloamperes, (1×108 m/s) the speed of naturally occurring lightning. There is a very small window where, if an opponent senses the charged particles in the air right before the return stroke, they are able to dodge the attack, but it is extremely rare to find an individual capable of such speed. This technique, while extremely destructive, can only be used once during his Fullbring, and is severely draining on his spirit energy. As such, it is mostly impractical for fights, except as a finishing blow, and Tetsuo tries to avoid using it in combat.
Ohm's law
Closed Circuit according to Ohm's Law. Tetsuo produces the voltage (V) transmitted via a channel (i) which encounters resistance (R), such as a wire or cable.
Neuron-Synapse Disruption: Arguably Tetsuo’s strongest technique. When Tetsuo makes direct contact with an opponent, he is able to manipulate energy at a molecular level. This disrupts the inhibitory synapses in the opponent’s nervous system, causing an overload of sensory information to flood the brain. (As every little detail and unnecessary distraction that the body automatically blocks out is suddenly perceptible.) This results in paralysis, as the victim is unable to focus on anything in this state—even controlling their own muscles. However, the effects are only temporary, and Tetsuo must strike within a certain window in order for this technique to be effective. A secondary effect of this technique would be for Tetsuo to take control of his own muscles and nerves via transmitting all electrical impulses from his brain in a straight line directly to the part of the body he wants to use, completely bypassing his nervous system. This is useful if his ability to move has been inhibited or removed by an opponent. However, to use this technique he is forced to find or construct a "closed circuit" in order to influence his own body. It also charges his body completely; so contact with water or another highly conductive substance would be fatal. If used for a long period of time, it also begins to degenerate his physical body.
Summoning requires the user to hand the sheath to a nearby ally, grabbing the ornamental hilt which is decorated with a garnet and the face of a wolf connecting both the blade and the hilt together. As he draws it, purple sparks appear to rain from the sheath, the usually white metal of the blade warped with heat into shades of yellow and deep red. Upon utilizing it, the user takes a stance. The space around him/her and the claymore becomes stained with dark red blood, and the blade of the spear is enveloped by the radiance of the blood, giving off strange violent and furious sounds. When Cu Chulainn uses Areadhbar, all his terrible memories for which he has pushed into the darkest recesses of his mind surface once more and remind himself the torment of killing his son, his most putrid moments on the battlefield, and every other thing. This infects the presence of Areadhbar, turning it into a a sinister and wicked spear befitting a demon, a "demonic spear of calaimity". Transformed into a grotesque and unsightly form, red lightning flickers through the surroundings as it is clad in his wanton hatred. Upon raising the spear, he releases the blood radiance upon the enemy as a flash of light, a surging wave with th esimple purpose of destruction. It releases a straight line of crimson lightning from the tip of the sword, destroying all in its path. Utilizing the spear takes a great deal of energy, giving him intense pain throughout the body.
- Fyriráreið (Superior Cavalry Charge): At this point of the battle, it's customary to have your Al-Vaepni activated. Shooting yourself up into the anvil thunderhead and momentarily redirect the bolts directly onto you allows you to supercharge yourself, at the risk of destroying your own Al-Vaepni in the process. These rampant energies make your veins glow a deep purple beneath your skin, which is now much more pale. If there was sunlight, the light would glow through you, illuminating the Equilibrium Body, the bones and the blood vessels. Your strength and speed grows intensely before the power erupts through your skin, engulfing you in a violent aura. You move as fast as a bolt of lightning, with every movement you make doing ten times the damage that you would previously. Essentially, you are in a heightened state far beyond what most people in Arda can achieve, even nearing you can burn away the nerve endings of your opponent.
- Val-tivar él Kæsia (Throwing God-Spear of the Storm): Fulgurite is the result of lightning striking the minerals in the earth and vitrifying them. It's considered sediment, grey crags that are usually shaped much like needles. What the Storm Cell does is "magnetize" these pieces of fulgurite back into the sky, making the pieces float up from the surface of the island (if it is still around) and disappear into the clouds. Behind the clouds, all of the pieces of fulgurite are coming together to create a spear the size of a mountain. If your opponent were to go above the cloud level they would see the upper-level of the Storm Cell swirling around a gigantic, slowly-forming spire, making this technique last multiple minutes to cast. After the spear is made, Jaeherys can shoot it down onto any point in the Nine Worlds, causing catastrophic damage as the internal energy of the Storm Cell festers within the hollow spear. It can be shot from a large bow from a summoning much like a ballista, or it can be broken apart into several smaller pieces and rapid-fire shot like a gatling gun.
Yassen Templa, Storm Cell (Ancestor-Empowered Storm Cell): The spectral ghosts of Wulfric's ancestors form a golden line behind him, starting with Asier and then finishing with Syntyche, all their hands resting on the shoulder of those in front of them. It is important to note that Wulfric can only use this technique after the first anvil has been made in the sky, and if he has already begun to make the second anvil beneath the crust, it is too late to move onto the Yassen Templa. If he does choose to use it, the clouds in the sky bulge and fold, giving themselves an appearance as though they have the essence of stars. The colors of these clouds twist from a hazy blue, to boiling magenta and green, much like an aurora borealis, implying that he is tapping into the primordial strength of Fenrir to do so. The remaining sunlight in the sky wavers as it becomes overshadowed with a polyp-like texture, the clouds no longer made out of water or obeying the laws of normal weather patterns—but made up entirely of aether. The earth will rip, slide and undulate as cataclysmic strikes of lightning create mushroom-shaped explosions on the earth's surface. The clouds and lightning generated by this technique dominate the sky from one horizon to the other, consume living and unliving matter alike, and drain mana and vital energy from everything in the vicinity like a maelstrom. It transforms the consumed energy into spell-like effects that defy the understanding of most sages, altering the landscape with forks of endless teeming lightning. This effect leaves a white chalky latticelike structures in its wake. Everything including water is transformed into the white manaless husk of what it once was.
- Stórr Víthastøkkva (Many-Hundred, Spring Asunder): The Storm Cell turns into a "mana leak", essentially replacing what would be rain with all the energies known to existence in the Planes. Like many different shades of color across the spectrum and even colors never before seen by mortal eyes, what takes the appearance of rain (but does not wet) is all forms of energy spilling out from all other Realms like a faucet with the help of aether. Arda's most popular energies that can be sensed, or distinguished within the tempest, are chakra, chi, magoi and et cetera. At this point, Jaeherys is already in a heightened state and can also discern every last droplet of energy from the next, and can also use these droplets of energy (that are actually very dense) to transform them into techniques of their respective makeup. He will use these all in tandem to bombard the opponent viciously, giving them no room to breath with Naruto's own Kirin, Extreme Magic(s) from Magi, and monstrous Kido/Hado from Bleach.
- Gøra Himinioðurr (Create the Horizon): By spreading your influence over the Storm and wrestling control over the 'mana leak', Jaeherys can bring all of the energy that is pouring out together into an orb that hovers over the battlefield. The leak continues to rain from the clouds, pouring into the orb and steadily feeding it until it is large enough to cultivate a technique of an unworldly magnitude. This can be used to quick-cast something like a secondary Storm Cell, a Titan or et cetera. It is a spawning haven for another technique on the same magnitude as the Super Cell or Yassen Templa, skipping the "charge up" part where you must wait several minutes to cast it. The only way to stop this from happening is to destroy or corrupt the orb as it snowballs into an actual threat, but because of the magnitude of the Yassen-Templa, this only takes five to ten minutes. Instead of casting another high-grade technique or summoning, what Jaeherys can also do is take advantage of the multiple energy types within the seed and amalgamate them together into something remarkably unique. It can be anything from Abasdarhon with a large version of Samehada in his hand releasing a Bankai, to a Kirin-infused Fenrir with Anglachel between his teeth.
- Sviga Val-dýr (Fame Wolf, Hunger's Bane): A secondary sequence to the Gøra Himinioðurr, where Fenrir emerges from Jaeherys in his umbra form. When he thrusts his head forward, all four eyes gazing forward intensely, his jaws snap shut over the Mana Orb, teeth shearing through it as he swallows it whole. Raw power and steam curl from his teeth as he snarls, the light from the orb travelling all the way down the throat of his neck before disappearing where Jaeherys stands. Jaeherys will then place both his hands forward, wrists pressed together, hands mimicking the motion of an opening mouth. The orb, much smaller and more compact, entirely black in color now, shoots forward from Fenrir's mouth. The cathode ray that erupts is kept in the shape of a cone, albeit as thick as a tower with enough power to strike the moon from Earth and reduce it to a cloud of debris in space.