Now that your hero is gone, who will come to answer the call? Who will dive into the fire to rescue the mewling children? TELL ME.... WHO WILL COME TO SAVE YOU FROM ME?
AYTRA, WHO SMILES AT DEATH
BURN IN HELL, THERE WILL BE NO AFTER, BE NO OTHER DAY! More of a force of nature than a physical foe, Aytra is the embodiment of all heat. She represented the warmth one felt basting their hands over a cackling campfire, or the flames that cooked their meat to a spitting roast. Atop pf that, she was known as "The Hand that Separates," who brought rule and order to the cosmos as per Kronos' wishes. Hers is the power to separate, to cleave apart a unified whole and leave it in pieces. It is a trait that demands as much fear as it does respect--it comes with an inherent violence. Aytra does this without malice . . . it's an act that must be committed for balance to remain in the cosmos. As the forceful left hand of Kronos, Aytra would temper the dreams of existence with harsh protocol, ever-steadying the wings of migrant hearts to ensure the journey. After her time in the Blind Eternities, her role in the universe has made a drastic change.
ACTIVATION RITUALWhatever weapon you are wielding becomes incandescent like the very pith of a sun, giving off a parhelion for mortals to witness. Reverse your grip on the blade and drive it into your chest, channeling that heat and Light into your core. Your eyes glow like lit coals, your fingernails and skin become radiant, and in that moment you struggle to contain all the power Aytra is funneling into you. After a moment or two of stabilizing, you release your hands from the hilt and leave the blade embedded inside of you, and there it will remain until you have put down your adversary in a maelstrom of flame and death. Just as Aytra was the scalpel that Kronos would use to vivisect the damned, you now slot yourself into that role, an arbiter of truth and judgement.
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13.4 billion years ago, the first stars kindled out of darkness, seeding the future of all life. Not the loathsome Isu or their precious seeds. It is up to us to remember the deepest truth--that the highest form of Light is stellar flame and that no life would exist, anywhere in the cosmos, without the apocalyptic detonations of supernovae. Those who fear heat have forgotten that it is their true ancestor.
The second and final stage bequeathed by the host of Aytra, this one is to be feared. Your radiant starfire lights worlds ablaze, igneous as a burning sun . . . your fiery rage engulfs your foes and scatters their cinders in the solar wind. Empress of flame, Zova Irae is known to enter this form whenever she enters the thick of battle. She drenches armies in scarlet seas, leaving charred corpses and clouds of ash in her warpath.
When you enter this stage, you are harnessing the solar energy of any nearby star. In a sense you're "connecting" yourself to the nearest star(s), and the more stars that are in the galaxy your reside in, the stronger you will be in this form. If there are no stars in a galaxy-wide radius of your activation, you cannot enter this form. The more you expend energy in this form, the darker the world you fight upon will become until eventually that star becomes a cold husk of its former self. Safe to say, these stars provide a lot of energy for you to conduit. Three horns sprout from behind your ears--made entirely of starlight. Your eyes become glowing pits and your crown is molten gold. You wear golden armor with burnished cloth-of-gold, royal red in color. Your skin becomes a luminous, bright blue at the height of your power and your blade . . . no longer embedded within you is now black as night, a buster-sword whose composition is made entirely from chilled obsidian. As you proceed through this form you will change in appearance in accordance to the life cycle of a star, as though you were running out of fuel. From blue, to white, to orange . . . to eventually a brownish red, and eventually black as you run out of power. The main attraction of this form is that it turns you into a moving tank, and it has one important feature to note: it will automatically kill anyone around you who is not in a higher-state of power (Sage Mode, Super Saiyan, etc). It's due to the fact that you're in this form, will possess the mass and gravity of the sun itself on a personal level. At its max potential, the magnetic field produced by your gravity is lethal out to a distance of 1000ft as a result of the magnetic field, distorting the electron clouds of the subject's constituent atoms, rendering the chemistry of life entirely impossible within your stellar presence. At a low intensity, you can make regeneration impossible for an opponent. At a slightly higher level, you can inhibit an opponent's mental processes, preventing things like telekinetic/illusionary abilities from affecting you. Due to your bodily gravity, space-time techniques which are capable of teleporting a target are useless against you, as it would be like attempting to move the sun itself from its respective position, a feat that would require so much energy that it would kill the user in question. At any given time, you can increase your personal "mass," at most to that of a neutron star. By increasing your personal mass to such a limit, you become nearly impenetrable because of your density, as neither energy nor matter can no longer pierce your body. It is so extreme that light bouncing off of you is curved to where you can only see half of your body at any given time, meaning that you could make yourself invisible from the front but not the back and vice-versa. Besides your sheer mass and density, you're able to emit a magnetic field by circulating and rotating your Light through your body at immense speed, creating a personal, but very powerful magnetic field via a solar dynamo. The magnetic fields you're capable of generating can also make vacuum bi-refringent, distorting and magnifying images, granting you magnetic lensing. By shaping his personally produced magnetic fields into extensions of your body, you can obliterate objects using them, physically shattering their atomic structure. |
From your body, you're able to generate temperatures in upwards of twenty-seven million degrees Fahrenheit as well as untold amounts of pressure. At its maximum temperature, you're able to cancel and negate the functions of other techniques and matter. Like the sun itself, you're able to generate plasma from your body which emit no visible light. By channeling lightning through this plasma, which has infinite conductivity, you can boost your own electrical attacks to extraordinary standards. Combining plasma with the immense heat, pressure and magnetism which you generate, you can produce miniature solar prominences: bright, large gaseous features extending from your body in the shape of a loop. Upon causing these prominences to break off, you can generate a coronal mass ejection, a massive burst of plasma, electromagnetic radiation and a magnetic field. This can release a shock-wave composed of solar particles, which can create geomagnetic storms powerful enough to disrupt Arda's magnetic field via compressing it. When this occurs, auroras can be seen around Arda's poles. Your generation of geomagnetic storms allow you to change the direction of magnetic field lines and even allow you to change the polarity of yourself and others, allowing you to attract or repulse objects/people at will. By emitting solar winds at magnetically adapted opponents, you can blast away their magnetic fields, making it extremely difficult, if not impossible for them conjure magnetic fields, let alone manipulate anything related to magnetism.